
Items are to expencive or some other random bullshit they use as excuse why they fail in this game. Never ever play this game beond 500 ped a month Budgetģ. While crafting will benefit aslong the Event goes on, the aftermath after the Event will be a real longterm problem, because then we will face oversupply of mining related loot, oversupply of amps/finders/depth components, oversupply of hunting loot.ġ. now we face 1.500.000 peds of lysterium that will return into the market somehow, it mu will Fall from 105% to 100.4 then thing will get even more funny, nanocubes will drop to tt value. Small example lysterium got a sales volume of 15.000 ped (idk what it is today since i did not log) but lets say its 15 k a day.ġ5 k lysterium i dig out by my self in one day now lets do a event with tokens another 100 people will dig out the same amount. I do understand that everyone wants to profit fast and easy, but in fact ading tokens into mining or crafting will kill the marktup of every Material within the first day. Problem is people dont ask for mining / crafting Events because of the economy, they ask because of selfish reasons. I know the game ecosystem is complex but I am sure something can be done (innovated) in this line. This logical bug should be addressed by MA and those who lost much using high amps and P160/P85 etc should get something in form of UL items or Apartments or etc in their mining finds in future. Suggestion 4: the high value ore/enmatter which are used in building high amps are not mined with high amps, making the high amp use a bad loss. The mechanics can be different, and there can be mining items (UL and L) to buy with the tokens. Suggestion 3: all the tokens should be made lootable in mining as well. After all they have fed the game economy MUCH. A partial return of that deficit, such as 50% in the long run. Suggestion 2: there can be more chance of getting UL items for those who have much MU deficit in the long run (spend more MU than gained). Suggestion 1: There should be a note in the auctions that MU is lost (in a corner of the auctions window) such that noobs can know and are reminded.Īpparently there is newcomer HOF and the message on Entropia site talking about ~95% return which all in all can mislead noobs.


Lack of information hurts (specially accompanied with a HOF justifying the wrong theory)! I can do that in mining as well now, but without P160, P85 and high amps, which means use of such gear in the game is probably not well justified given the present mechanics and market. In hunting I can profit after knowing about MU. Although for a long time I did not know that MU was lost and not calculated in the ~95% return (which was due to lack of informing noobs well regarding that, and a HOF which made up my MU loss of ~10K+ at earlier stage). If I had spent the peds I lost (on P160, P85, high amps, etc) in mining, in hunting rather than mining, namely bought good gun and armor (~100k - ~150k), it would be much better. Mining is almost left out of events including TWEN, and the event tokens, and it is not helping the Entropia economy and player satisfaction (customer satisfaction).
